Another of my switcheries accessories is the Zelda game case, it’s actually got some weight to it, I am surprised at how solid the unit is.
I only own 6 physical games with all the rest being digital from the Nintendo store.
I received my @switcheries order and I am pleased to announce my affiliation with them ๐ The danger top secret black cover that I ordered is easy to install, fits tight and feels one with the case.
Use code: JASONPLAYS10 for 10% off.
I will show the game card case soon ๐คช I’m going to work on this channel and grow a community and this is a great start.
Need For Speed Hot Pursuit
A little Need For Speed Hot Pursuit … I’m in love with the Switch, Nintendo have done an amazing job ๐ … There are so many games that I want to play and not enough time to play them ๐ข I’m trying to balance out reading and gaming but I think reading is taking over.
New OLED Switch
Enjoying my OLED switch beyond belief. Purchased an SD card to expand into today, also No Man’s Sky. The case I purchased doesn’t have storage for game cartridges ๐ค …….
Sega SC3000 My First Computer
I remember my first computer very well as it followed me around for many years, The SEGA SC-3000 Computerย (right click link and choose open in new tab) was released by SEGA in Japan in 1983
By Bilby – Own work, CC BY 3.0, https://commons.wikimedia.org/w/index.php?curid=10796901
This system used cartridge’s and could be plugged into a cassette deck via a 3.5mm headphone jack at a certain level to read the software from the cassette.
Quote from SC-3000
“SEGA SC-3000 is mainly based on the hardware of SEGA SG-1000 console, all the games cartridges can be used in both systems. There are some cartridges of SEGA MARK III that can be read by SC-3000 also (i.e. The Graphic Board GB-800).
G-1015 Orguss game cartridge, these systems can only run with a ROM cartridge inserted. In these ROMS are stored all games and program applications, and at the power-on of the system all data are read and played.
This computer has great features compared to its 8 bit based competitors. The different programmable chips (Video, Sound, and Peripherals) gave the user a good programming flexibility and power, especially if the machine language is used.
VDP Texas Instruments MNS9929 ANL the VDP (Video Display Processor) used in many MSX systems also, offers 4 main video modes, two graphics modes and two text modes. It has many features dedicated to the sprites (32 independent sprites definition, attributes and movements), other dedicated to the background graphics. And one, unfortunately not implemented in SC-3000, let overlay another video signal coming from another VDP.
The sound processor has three independent sound channels, and 2 separated noise and white sound generators. All of these channels have their independent attenuator. So it is possible to program the chip and play music.
PPI NEC D8255AC, the Input/Output programmable chip let’s the user program how to read the keyboard, load and write data to the cassette tape and to the printer.”
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Some links to external sites with more information
WikiMedia Commons page
Sega SC-3000 Survivors page
Ice Cream Stall was one of the better games we owned, most of them where very basic text style games with little to no coloured graphics, loading a game from cassette took ages and half the time it failed and you had to start again.
I never owned or used a Commodore 64 unfortunately, plenty of 8086, 286, 386, 486, 586, 686, Intel Pentium 1, 2, 3 and so on, AMD and Cyrix processors
The best time in computer gaming and general computing for me was from say 1995 to about 2005, computer system these days don’t get me excited or interested like they did back then (that is a story for another day)